using System;
using System.Windows.Media.Imaging;
namespace MicroMsg.UI.UserContrl
{
	public class GifFrame
	{
		public WriteableBitmap bitmap;
		public int duration;
		public GifFrame(WriteableBitmap writeableBitmap_0, int delay)
		{
			this.bitmap = writeableBitmap_0;
			this.duration = delay;
		}
	}
}
